
Your audience is under 30. We know where they actually are.
mxt.gg helps brands and organisations reach teenagers and younger adults through gaming, esports and creators in the Nordics — from mapping the audience to campaigns you can measure.
Reaching younger audiences is not a media buying problem. The Nordic gaming landscape is fragmented — dozens of tournament organisers, creator networks, agencies and platforms, all selling their own inventory. Most brands either overpay for a logo on a banner, or do nothing.
Two ways in
A paid workshop, or an ongoing partnership. That is the whole offer.
The workshop
One day, on site with your team. We map where your audience actually is, what works and what doesn't in those spaces, and you leave with a 90-day plan your team wrote themselves. Includes a prep call before and a follow-up session four weeks later.
Ongoing partner
We run your gaming presence: strategy, creator partnerships, campaigns, tournament activations and reporting. We handle the network so you deal with one contact instead of five. Three levels depending on how much you're doing.
Most clients start with a workshop. The workshop fee is deducted from your first month if you continue.
We don't take commission from anyone we recommend.
- We compare real options side by side.
- We tell you what things should cost.
- Sometimes we tell you not to buy at all.
The client pays us. Nobody else does.
We know who is good at what, and what they charge.
We maintain working relationships across the Nordic gaming ecosystem — tournament organisers, creator networks, production studios, platforms and agencies. We know who fits your brand, and who doesn't.
Start with acall
Tell us about your brand or campaign. We reply to every serious enquiry within two working days.
Book a 20-minute call